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Napoleon in Europe (game)
・ Napoleon in Holland
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Napoleon in Europe (game) : ウィキペディア英語版
Napoleon in Europe (game)

''Napoleon in Europe'' (abbreviated ''NiE'') is a board wargame produced by Eagle Games in 2001. It combines elements of economy, politics, and military into victory. The map for the game was illustrated by the artist Paul Niemeyer.
There are seven major nations to play as in ''NiE'': France, Great Britain, Russia, Austria, Prussia, Spain, and the Ottoman Empire. When games are played, most of the time each country is given (in relative terms) the amount of troops it had historically. So France and Russia vastly outnumber the forces of second-stringer powers like the Ottomans.
Gameplay is similar to ''Risk'', at least at the very bare bones. Each player has their own designated turn where they move, and then fight any combats that result from it. But there, the similarities end. Rather than randomly roll huge fistfuls of dice as Risk players do, fighting troops are transferred over to another, smaller board that simulates a battlefield, allowing for the game to be played on both a tactical and strategic level.
Noteworthy to mention are Political Action Points (PAPs). Unlike in other strategy games where one can randomly declare alliances and war, PAPs are a system that prevents such a thing from happening so easily. It costs one to do things like establish alliances, declare war, sue for peace, or even something as simple as annexing new territories into your empire. It also makes it harder for one to backstab an ally or declare war randomly, making for more historically accurate gameplay.
==Unit types==

Infantry: The mainstay of many armies, these doughty troops are moderately priced and can fulfill a wide variety of roles on the battlefield.
Cavalry: Fast and mobile, these troops are ideal to send out in large numbers to annex territories for your empire. On the battlefield, they make good shock troops.
Artillery: There's nothing quite so satisfying as having the power of a huge battery at your fingertips and blasting apart enemy troops. These units are fairly slow and expensive, but can have a devastating effect when used in conjunction with Cavalry effectively.
Leaders: Able to rally retreating troops or heroically lead charges, Leaders have a very defined, but useful, role in the game.
Naval Squadrons: These are used to transport troops and control the seas. This is Britain's area of expertise.
Elite Infantry: Bigger, better infantry, but also more expensive.
Militia: Cannon fodder, these troops are dirt cheap. However, you get what you pay for.
Light Infantry: Infantry with increased firepower, but vulnerable to charge combat.
Heavy Cavalry: Bigger, better cavalry, but also more expensive.
Irregular Cavalry: Cavalry that can't charge quite as well. Good for easy pursuit rolls.
Horse Artillery: Mobile cannons. Although these units can't fire quite as well as regular artillery, they're useful for getting the battle going quickly when used with Cavalry on the first battle turn.
Admirals: Ships with a bonus. Nothing too special here either.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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